


If you want your Vines to survive longer, spend more skill points to build up their maximum life. Vines follow you around much like any other Minion. Now, with synergies, multiple points in all three skills can be valuable. In earlier versions of D2X, there was no reason to put more than one point into a wolf or bear summoning skill if you didn’t intend to use that one constantly. For example, casting a Grizzly Bear will dispel previously cast wolves, and vice versa. Ravens are optional, but only one type of the wolf or bear minions can be present at a time. Summoned Minionsĭruids may summon Ravens, Spirit Wolves, Dire Wolves, and Grizzly Bears. In Hell Difficulty, they’re immune to Poison. Spirits are immune to Physical Damage and Poison on Nightmare. Both of the Spirit Auras can be active on party members at the same time, but the same one will not stack, so Druids should decide in advance who will cast which. Spirits have hit points and can be destroyed. If you summon another Spirit the previous Spirit will disappear. Only one Spirit spell may be active at a time. These companions fall into three groups: spirit animals, sentient vines, and minor spirits of Nature. A Druid educated in the language of the Natural spirits can appeal to them, and they will provide him with valuable companions. Over the many years since then, the spirits have contributed in many ways to the Druids’ cause, even offering up soldiers to serve in their campaign. The spirits were moved by their plight and answered the Druids’ call for help. Long ago, the Druids confided in prayer their sacred charge to the supreme spirits of Nature. He also has two aura-like enhancements, and several interesting living vine skills in this tree. The Druid’s summoning skills allow him to call up wild animals to fight for his cause.
